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Recent Tweets
- 60 is a leap second in most time standards and thus is valid! from grok SECOND (?:(?:[0-5]?[0-9]|60)(?:[:.,][0-9]+)?) #TIL changeseverything 7 years ago
- Stand up for nature - sign the petition to stop Baird's war on trees! #standup4nature https://t.co/V8OJ0UpQeD 7 years ago
- @LissArchaeology Tx 4 fun day at Rake pub dig. Inspired me to build resistivity meter! Found clay pipe, parents gdn. http://t.co/abOMYmXinG 8 years ago
- "Knighting a prince" - euphemism for an ironically empty gesture wasting a practically pointless power. See guilding lily, polishing a turd. 8 years ago
- XnView image converter just worked so well - I was instinctively looking for a "Thanks" button at the end! 8 years ago
- "Please keep your personal longings with you at all times". Saddest train announcement I ever misheard. 9 years ago
Tag Archives: visualisation
Dusted off – Troposphere word cloud renderer
Troposphere is a word-cloud rendering plugin built in Javascript on Canvas using Fabric. https://github.com/scipilot/troposphere It has a few artistic options such as the “jumbliness”, “tightness” and “cuddling” of the words, how they scale with word-rankings, colour and brightness. It also … Continue reading
Trialling the ELK stack from Elastic
As part of my ongoing research into big-data visualisation and infrastructure and application management tools it came to give ELK a test run to check if it’s suited to my needs. I’ve already looked at a few others (which I will detail … Continue reading
Posted in articles
Tagged analytics, big-data, performance, R&D, telematics, visualisation
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UK Archeaology Project 08/2015
I’ve always had a love of history and archaeology, but only ever dabbled, mostly during house renovations in the UK and Australia, but have always worried about not doing it properly. While on a trip to the UK in August … Continue reading
Posted in Maker, Projects
Tagged archaeology, maker, programming, vision, visualisation, woodwork
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Dusted off – 4D games
Hopefully I’m not infringing any trademarks with the term 4D games, but many years ago I was fascinated with the idea of why the human brain (except Stephen Hawking’s) cannot think in more than three dimensions. I’d seen a number … Continue reading